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The Infinity Engine was modified to comply with the Third Edition, but the team was forced to remove certain rules because of the engine's outdated nature. It uses a real-time adaptation of the Dungeons & Dragons (D&D) Third Edition ruleset. The game is designed as an action-oriented alternative to other Infinity Engine games, with less emphasis on exploration and story.
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The player assumes control of a group of mercenaries in a war between the Ten Towns of Icewind Dale and a coalition of persecuted races and religions. Like its 2000 predecessor Icewind Dale, the game is set in the Forgotten Realms fantasy setting in the Icewind Dale region.
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Icewind Dale II is a role-playing video game developed by Black Isle Studios and published by Interplay Entertainment, released on August 27, 2002.
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